Plays like the first hour of martial arts blindfolded.


My friends described their first gaming experience as follows: "It's like the first hour of martial arts, blindfolded, you have no idea what to do." This feedback was important. It showed me that playing without clear guidance can be just as challenging as learning new moves in the dark. While I was still busy fixing a few bugs and finalizing some half-finished features, the introduction of a tutorial fell by the wayside. But don't worry, I didn't forget to provide the cane for the blind: A short introduction explaining the GUI icons is now part of the game to at least give you a feel for the game. I've also completed a research mechanic that allows you to unlock buildings and increase resource production.

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